Deadhand Protocol
A grim tactical card game built around irreversible decisions. You don't grind power—you're measured by choices under constraint.
DTA Craft builds grim, system-driven games where comfort is punished and every choice leaves a mark. No heroic glow. No padding. Just clean rules under rising pressure.
A grim tactical card game built around irreversible decisions. You don't grind power—you're measured by choices under constraint.
We pursue clarity: deterministic resolution where possible, readable states, and pressure curves that punish repetition and defensive comfort.
DTA Craft explores pressure, scarcity, and tactical decision-making within restrained, dark-toned worlds. Depth comes from systems, not spectacle—clean inputs, readable states, and outcomes you can trace.
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