Game portfolio

Four worlds. Four different kinds of pressure.

Each title is positioned around a clear player fantasy, supported by practical information, direct calls to action, and a more consistent visual system.

Deadhand Protocol gameplay screenshot
Card tactics Featured

Deadhand Protocol

A dark tactics release centered on sequencing, enemy intent, and sharp turn-by-turn decision making.

  • Designed for players who like reading the board before committing.
  • Supported by game page, updates, and reference material.
Collapse State gameplay screenshot
Roguelite systems Live

Collapse State

Lead a fractured task force through procedural mission chains and escalating strategic pressure.

  • Built around adaptation, attrition, and a run structure that stays readable.
  • Clear route to the game page and store listing.
Terminal Bastion gameplay screenshot
Terminal strategy Live

Terminal Bastion

A premium single-player defense game focused on planning, throughput, and clean tactical execution.

  • Made for solo players who want systems depth without noise.
  • Fast route to the game page and store listing.
Tenebris gameplay screenshot
Atmospheric puzzle Live

Tenebris

A restrained slide puzzle with a darker tone, pared-back presentation, and a focus on concentration.

  • A quieter release inside the portfolio with a distinct pace.
  • Positioned more clearly alongside the studio's strategy games.
Updates

Follow the latest work

News and devlog entries stay available in a straightforward archive without burying the games.

Open devlog
Reference

Use the wiki when depth matters

Rules, systems, and support material are separated cleanly so players can get answers fast.

Open wiki
Press and support

Direct routes for external needs

Press kit access and support paths are visible without crowding the main portfolio view.

Open press kit